
Book 3, Port of Call - Adventure continues the departure from the classic book organisation. Rules will detail how to determine a UPP - Universal Port Profile - for virtually any city in the world, as well as rules for trade and commerce, and suggestions for encounter tables. The latter portion of the book will describe sample transport and salvage companies typical of the sort players will run, as well as patron encounters to act as adventure seeds to set the game going.
Some inspirational sources on the Internet:
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